package spacegame.interfaces;

import org.andengine.engine.Engine;
import org.andengine.engine.camera.Camera;
import org.andengine.entity.Entity;
import org.andengine.extension.physics.box2d.PhysicsWorld;
import org.andengine.opengl.vbo.VertexBufferObjectManager;

import android.content.Context;
import android.content.res.AssetManager;

public interface ISpaceWorldContainer {

	Engine GetCurrentEngine();

	Camera GetCurrentCamera();

	Context GetContext();

	AssetManager getAssets();

	PhysicsWorld GetCurrentPhysicsWorld();

	Entity GetCurrentScene();

	VertexBufferObjectManager getVertexBufferObjectManager();

}
